
blowenaecodia

Project context
Shattered Memories is a school project realized between 2021 and 2022 by a team of four people to validate our Bachelor's degree in 3D Graphics, specializing in Game Art.
The goal was to develop a game concept within a year.
We decided to create a narrative exploration game.
The Team
Thumbnail realized by Julien
Game's Pitch
After a difficult awakening, Noelle, a frail and reserved 14-year-old girl suffering from amnesia, must explore a wondrous world that feels strangely familiar.
Torn between her present experience and her forgotten memories, Noelle must recover her remembrances to continue exploring this strange universe. To achieve this, she must locate and find the fragments of photographs that hold the key to this enormous puzzle representing her memory. However, if some events had remained forgotten, it would have been better for her.
Gameplay Concept
We used Unreal's Sequencer to get a better feel for the game's gameplay.
Unfortunately, we don't have a playable demo yet.
Edited by Melody
Concept Art
A world that is both familiar and wonderful

Helen, the Player's/Noelle's best friend and sadly only friend...
Generous and energetic!

Characters' Rig
Our... neighbors?
Modeling & Shader by Elsa
Noelle, the protagonist
Modeling and Texture by Julien
R&D
Render Test
This is the first time we've worked so much with shaders, trims, and blueprints.
For the end of the game or a cutscene in the game, I was looking to create a magical composition for when our character spends time with Helen.












